Transformers! Robots in disguise! MOAR LIKE ROBOTS SHOOTIN’ GUNZZZZ! God, that was awful. I am sorry. On a more serious note, in Transformers: Fall of Cybertron those Autobots and Decepticons do not hide. They are doing the complete opposite; blowing everything to hell and back. This is the sequel to Transformers War for Cybertron that was released a couple years back. AND OPTIMUS LOVES FREEDOM!

Gameplay wise this game is an improvement. They really didn’t change it up much at
all. Don’t fix if it ain’t broke,
riiiiiiiiiiiite?! Transfomers plays like the standard third person shooter
except you can’t get into cover, and you transform
into a vehicle to speed away from danger or rush into danger. One big change is that if you press the B
button it allows you to switch weapon hands; it’s so handy! Harharhar aside,
this is quite innovative for a third-person shooter. It’s like changing camera angles while behind
cover and it gives you a brand new edge to the battlefield. Another, somewhat minor addition is that all
characters have gained the ability to dash in robot form – if I recall
correctly only cars were capable of this in War for Cybertron. This is a welcome addition because it gives
the robot form more mobility and they feel less squishy – pro players will use
this to their advantage to get behind cover quicker or flee from a heated
battle easier. They added in quite a few new abilities (see grappling beam
thing) and weapons, but they keep a lot of the old ones too – thank god. I loved the ability to turn invisible, to
spin around rapidly with a robo-axe, and to hover around in robot form. The same could be said about the weapons,
some new ones but mostly familiar faces are used. They did change in this game, especially in
the single player, that you can only carry a regular weapon and a heavy weapon
(usually some sort of explosive weapon).
I’m pretty sure this is different, and it was kind of a hassle
especially when you wanted big bang guns to face off against bosses.
Some of my favorite gameplay sections (MINISPOILERZ): You get to play as Grimlock the dinobot that’s a T-REX! Oh my cheesy rice, it’s so much fun! When you play as Optimus you gain the ability to fire artillery on big baddies – he literally says “I could use this weapon for freedom”. Talk about broner! Then there’s Jazz (if you watched the first Transformers movie he’s the car that talked like a black dude – hilarious stereotyping!) who is the grapple master. He has a grapple beam thing that allows Jazz to jump around all over the place, and bring down heavy things. It’s fun. OH! Then there’s Bruticus. He’s made of, like, five ‘Cons, and he’s too bad ass and massive! His level plays out as if you are Godzilla and you are destroying everything in sight – glorious! I think it’s also worth mentioning that the other characters you play as in the game are equally as fun as these aforementioned powerhouses – in fact, one of my favorite levels was playing as Vortex the helicopter (!!!!) Decepticon. I nearly forgot the RPG element to the campaign, so you get money for vaporizing enemies ‘n shit. You can use your cyber dough to purchase upgrades for weapons (you can get an upgrade for the pistol where one shot is basically a HUGE explosion!), purchase new weapons, and buy upgrades that boost your health, speed, damage ect. The great thing about this is that each upgrade you purchase follows you through the campaign and new game +. This is essential when playing on harder difficulties because baddies hit you for a ton more damage, and there are generally a lot more of ‘em.
Some of my favorite gameplay sections (MINISPOILERZ): You get to play as Grimlock the dinobot that’s a T-REX! Oh my cheesy rice, it’s so much fun! When you play as Optimus you gain the ability to fire artillery on big baddies – he literally says “I could use this weapon for freedom”. Talk about broner! Then there’s Jazz (if you watched the first Transformers movie he’s the car that talked like a black dude – hilarious stereotyping!) who is the grapple master. He has a grapple beam thing that allows Jazz to jump around all over the place, and bring down heavy things. It’s fun. OH! Then there’s Bruticus. He’s made of, like, five ‘Cons, and he’s too bad ass and massive! His level plays out as if you are Godzilla and you are destroying everything in sight – glorious! I think it’s also worth mentioning that the other characters you play as in the game are equally as fun as these aforementioned powerhouses – in fact, one of my favorite levels was playing as Vortex the helicopter (!!!!) Decepticon. I nearly forgot the RPG element to the campaign, so you get money for vaporizing enemies ‘n shit. You can use your cyber dough to purchase upgrades for weapons (you can get an upgrade for the pistol where one shot is basically a HUGE explosion!), purchase new weapons, and buy upgrades that boost your health, speed, damage ect. The great thing about this is that each upgrade you purchase follows you through the campaign and new game +. This is essential when playing on harder difficulties because baddies hit you for a ton more damage, and there are generally a lot more of ‘em.


This game is tons of fun, and I think it’s a contender to be
top 10 of the year just for the campaign.
It’s a bro-titan that should not be taken lightly.
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